ESP32 Fehler: Media-Player Pipeline: ESP_ERR_NO_MEM - aber erst nach Neustart

Hallo,

ich bin aktuell am Erstellen eines eigenen Assist. Mit dem Standard ESP32 S3 geht es auch problemlos. Das Teil ist nur recht groß → ich möchte ein ESP32 S3 Mini einsetzten.

Gesagt, getan: Ich habe mir folgendes ESP32 S3 Mini zugelegt:

Das Läuft auch super - aber nur direkt nach der Installation. Dabei antwortet der Assis brav auf meine Fragen.
Aber nach einem Neustart hört mir das Teil zu, aber Antwortet nicht mehr. Das Log zeigt folgenden Fehler:

[E][speaker_media_player.pipeline:112]: Media reader encountered an error: ESP_ERR_NO_MEM

Direkt nach der Installation - also in dem Zustand, in dem es noch funktioniert - erscheint an gleicher Stelle:

Meinen verwendeten Code habe ich hier übernommen und nur marginal angepasst (PSRam: quad, neue GPIO Belegung und die keys).

Mein angepasster Code ist wie folgt:

substitutions:
  #pinout
  pin_mic_sd: "GPIO1"
  pin_mic_ws: "GPIO4"
  pin_mic_sck: "GPIO2"
  pin_speaker_din: "GPIO10"
  pin_speaker_lrc: "GPIO9"
  pin_speaker_bclk: "GPIO8"
  pin_led_di: "GPIO12"
  #VCC 5V -> speaker and LED
  #VCC 3.3V -> mic
  #GND all GND +L/R in mic

  # Phases of the Voice Assistant
  # The voice assistant is ready to be triggered by a wake word
  voice_assist_idle_phase_id: '1'
  # The voice assistant is waiting for a voice command (after being triggered by the wake word)
  voice_assist_waiting_for_command_phase_id: '2'
  # The voice assistant is listening for a voice command
  voice_assist_listening_for_command_phase_id: '3'
  # The voice assistant is currently processing the command
  voice_assist_thinking_phase_id: '4'
  # The voice assistant is replying to the command
  voice_assist_replying_phase_id: '5'
  # The voice assistant is not ready
  voice_assist_not_ready_phase_id: '10'
  # The voice assistant encountered an error
  voice_assist_error_phase_id: '11'
  # Change this to true in case you ahve a hidden SSID at home.
  hidden_ssid: "false"

esphome:
  name: esp-s3-mini-kiassis
  friendly_name: ESP-S3-mini-Kiassis
  name_add_mac_suffix: true
  min_version: 2025.2.0
  on_boot:
    priority: 375
    then:
      # Run the script to refresh the LED status
      - script.execute: control_leds
      - delay: 1s
      - script.execute:
          id: play_sound
          priority: true
          sound_file: !lambda return id(wake_word_triggered_sound);

      # If after 10 minutes, the device is still initializing (It did not yet connect to Home Assistant), turn off the init_in_progress variable and run the script to refresh the LED status
      - delay: 10min
      - if:
          condition:
            lambda: return id(init_in_progress);
          then:
            - lambda: id(init_in_progress) = false;
            - script.execute: control_leds

esp32:
  board: esp32-s3-devkitc-1
  variant: esp32s3
  flash_size: 4MB
  framework:
    type: esp-idf
    version: recommended
    sdkconfig_options:
      CONFIG_ESP32S3_DEFAULT_CPU_FREQ_240: "y"
      CONFIG_ESP32S3_DATA_CACHE_64KB: "y"
      CONFIG_ESP32S3_DATA_CACHE_LINE_64B: "y"
      CONFIG_ESP32S3_INSTRUCTION_CACHE_32KB: "y"

      CONFIG_BT_ALLOCATION_FROM_SPIRAM_FIRST: "y"
      CONFIG_BT_BLE_DYNAMIC_ENV_MEMORY: "y"

      CONFIG_MBEDTLS_EXTERNAL_MEM_ALLOC: "y"
      CONFIG_MBEDTLS_SSL_PROTO_TLS1_3: "y"  # TLS1.3 support isn't enabled by default in IDF 5.1.5

wifi:
  id: wifi_id
  ssid: !secret wifi_ssid
  password: !secret wifi_password
  output_power: 8.5
  fast_connect: ${hidden_ssid}
  ap:
    ssid: "Esp-S3-Mini-Kiassis"
    password: "XXX"
  on_connect:
    - lambda: id(improv_ble_in_progress) = false;
    - script.execute: control_leds
  on_disconnect:
    - script.execute: control_leds

logger:
  level: DEBUG
  logs:
    sensor: WARN  # avoids logging debug sensor updates

api:
  id: api_id
  encryption:
    key: "XXX"
  on_client_connected:
    - script.execute: control_leds
  on_client_disconnected:
    - script.execute: control_leds

ota:
  - platform: esphome
    password: "XXX"
    id: ota_esphome

psram:
  mode: quad
  speed: 80MHz

globals:
  # Global index for our LEDs. So that switching between different animation does not lead to unwanted effects.
  - id: global_led_animation_index
    type: int
    restore_value: no
    initial_value: '0'
  # Global initialization variable. Initialized to true and set to false once everything is connected. Only used to have a smooth "plugging" experience
  - id: init_in_progress
    type: bool
    restore_value: no
    initial_value: 'true'
  # Global variable storing the state of ImprovBLE. Used to draw different LED animations
  - id: improv_ble_in_progress
    type: bool
    restore_value: no
    initial_value: 'false'
  # Global variable tracking the phase of the voice assistant (defined above). Initialized to not_ready
  - id: voice_assistant_phase
    type: int
    restore_value: no
    initial_value: ${voice_assist_not_ready_phase_id}
  # Global variable tracking if the LED color was recently changed.
  - id: color_changed
    type: bool
    restore_value: no
    initial_value: 'false'
  # Global variable storing the first active timer
  - id: first_active_timer
    type: voice_assistant::Timer
    restore_value: false
  # Global variable storing if a timer is active
  - id: is_timer_active
    type: bool
    restore_value: false
  # Global variable storing if a factory reset was requested. If it is set to true, the device will factory reset once the center button is released
  - id: factory_reset_requested
    type: bool
    restore_value: no
    initial_value: 'false'

switch:
  # This is the master mute switch. It is exposed to Home Assistant. The user can only turn it on and off if the hardware switch is off. (The hardware switch overrides the software one)
  - platform: template
    id: master_mute_switch
    restore_mode: RESTORE_DEFAULT_OFF
    icon: "mdi:microphone-off"
    name: Mute
    entity_category: config
    turn_on_action:
      - switch.template.publish:
                id: master_mute_switch
                state: ON
    turn_off_action:
      - switch.template.publish:
                id: master_mute_switch
                state: OFF
    on_turn_on:
      - script.execute: control_leds
    on_turn_off:
      - script.execute: control_leds
  # Wake Word Sound Switch.
  - platform: template
    id: wake_sound
    name: Wake sound
    icon: "mdi:bullhorn"
    entity_category: config
    optimistic: true
    restore_mode: RESTORE_DEFAULT_ON
  # Internal switch to track when a timer is ringing on the device.
  - platform: template
    id: timer_ringing
    optimistic: true
    internal: true
    restore_mode: ALWAYS_OFF
    on_turn_off:
     # Disable stop wake word
 #     - lambda: id(stop).disable();
      - script.execute: disable_repeat
      # Stop any current annoucement (ie: stop the timer ring mid playback)
      - if:
          condition:
            media_player.is_announcing:
          then:
            media_player.stop:
              announcement: true
      # Set back ducking ratio to zero
      - mixer_speaker.apply_ducking:
          id: media_mixing_input
          decibel_reduction: 0
          duration: 1.0s
      # Refresh the LED ring
      - script.execute: control_leds
    on_turn_on:
      # Duck audio
      - mixer_speaker.apply_ducking:
          id: media_mixing_input
          decibel_reduction: 20
          duration: 0.0s
     # Enable stop wake word
 #     - lambda: id(stop).enable();
      # Ring timer
      - script.execute: ring_timer
      # Refresh LED
      - script.execute: control_leds
      # If 15 minutes have passed and the timer is still ringing, stop it.
      - delay: 15sec
      - switch.turn_off: timer_ringing

light:
  # Hardware LED ring. Not used because remapping needed
  - platform: esp32_rmt_led_strip
    id: leds_internal
    pin: "${pin_led_di}"
    chipset: WS2812
    max_refresh_rate: 15ms
    num_leds: 12
    rgb_order: GRB
    rmt_symbols: 192
    default_transition_length: 0ms

  # Voice Assistant LED ring. Remapping of the internal LED.
  # This light is not exposed. The device controls it
  - platform: partition
    id: voice_assistant_leds
    internal: true
    default_transition_length: 0ms
    segments:
      - id: leds_internal
        from: 7
        to: 11
      - id: leds_internal
        from: 0
        to: 6
    effects:
      - addressable_lambda:
          name: "Waiting for Command"
          update_interval: 100ms
          lambda: |-
            auto light_color = id(led_ring).current_values;
            Color color(light_color.get_red() * 255, light_color.get_green() * 255,
                  light_color.get_blue() * 255);
            for (int i = 0; i < 12; i++) {
              if (i == id(global_led_animation_index) % 12) {
                it[i] = color;
              } else if (i == (id(global_led_animation_index) + 11) % 12) {
                it[i] = color * 192;
              } else if (i == (id(global_led_animation_index) + 10) % 12) {
                it[i] = color * 128;
              } else if (i == (id(global_led_animation_index) + 6) % 12) {
                it[i] = color;
              } else if (i == (id(global_led_animation_index) + 5) % 12) {
                it[i] = color * 192;
              } else if (i == (id(global_led_animation_index) + 4) % 12) {
                it[i] = color * 128;
              } else {
                it[i] = Color::BLACK;
              }
            }
            id(global_led_animation_index) = (id(global_led_animation_index) + 1) % 12;
      - addressable_lambda:
          name: "Listening For Command"
          update_interval: 50ms
          lambda: |-
            auto light_color = id(led_ring).current_values;
            Color color(light_color.get_red() * 255, light_color.get_green() * 255,
                  light_color.get_blue() * 255);
            for (int i = 0; i < 12; i++) {
              if (i == id(global_led_animation_index) % 12) {
                it[i] = color;
              } else if (i == (id(global_led_animation_index) + 11) % 12) {
                it[i] = color * 192;
              } else if (i == (id(global_led_animation_index) + 10) % 12) {
                it[i] = color * 128;
              } else if (i == (id(global_led_animation_index) + 6) % 12) {
                it[i] = color;
              } else if (i == (id(global_led_animation_index) + 5) % 12) {
                it[i] = color * 192;
              } else if (i == (id(global_led_animation_index) + 4) % 12) {
                it[i] = color * 128;
              } else {
                it[i] = Color::BLACK;
              }
            }
            id(global_led_animation_index) = (id(global_led_animation_index) + 1) % 12;
      - addressable_lambda:
          name: "Thinking"
          update_interval: 10ms
          lambda: |-
            static uint8_t brightness_step = 0;
            static bool brightness_decreasing = true;
            static uint8_t brightness_step_number = 10;
            if (initial_run) {
              brightness_step = 0;
              brightness_decreasing = true;
            }
            auto light_color = id(led_ring).current_values;
            Color color(light_color.get_red() * 255, light_color.get_green() * 255,
                  light_color.get_blue() * 255);
            for (int i = 0; i < 12; i++) {
              if (i == id(global_led_animation_index) % 12) {
                it[i] = color * uint8_t(255/brightness_step_number*(brightness_step_number-brightness_step));
              } else if (i == (id(global_led_animation_index) + 6) % 12) {
                it[i] = color * uint8_t(255/brightness_step_number*(brightness_step_number-brightness_step));
              } else {
                it[i] = Color::BLACK;
              }
            }
            if (brightness_decreasing) {
              brightness_step++;
            } else {
              brightness_step--;
            }
            if (brightness_step == 0 || brightness_step == brightness_step_number) {
              brightness_decreasing = !brightness_decreasing;
            }
      - addressable_lambda:
          name: "Replying"
          update_interval: 50ms
          lambda: |-
            id(global_led_animation_index) = (12 + id(global_led_animation_index) - 1) % 12;
            auto light_color = id(led_ring).current_values;
            Color color(light_color.get_red() * 255, light_color.get_green() * 255,
                  light_color.get_blue() * 255);
            for (int i = 0; i < 12; i++) {
              if (i == (id(global_led_animation_index)) % 12) {
                it[i] = color;
              } else if (i == ( id(global_led_animation_index) + 1) % 12) {
                it[i] = color * 192;
              } else if (i == ( id(global_led_animation_index) + 2) % 12) {
                it[i] = color * 128;
              } else if (i == ( id(global_led_animation_index) + 6) % 12) {
                it[i] = color;
              } else if (i == ( id(global_led_animation_index) + 7) % 12) {
                it[i] = color * 192;
              } else if (i == ( id(global_led_animation_index) + 8) % 12) {
                it[i] = color * 128;
              } else {
                it[i] = Color::BLACK;
              }
            }
      - addressable_lambda:
          name: "Muted or Silent"
          update_interval: 16ms
          lambda: |-
            static int8_t index = 0;
            Color muted_color(255, 0, 0);
            auto light_color = id(led_ring).current_values;
            Color color(light_color.get_red() * 255, light_color.get_green() * 255,
                  light_color.get_blue() * 255);
            for (int i = 0; i < 12; i++) {
              if ( light_color.get_state() ) {
                it[i] = color;
              } else {
                it[i] = Color::BLACK;
              }
            }
            if ( id(master_mute_switch).state ) {
              it[2] = Color::BLACK;
              it[3] = muted_color;
              it[4] = Color::BLACK;
              it[8] = Color::BLACK;
              it[9] = muted_color;
              it[10] = Color::BLACK;
            }
            if ( id(external_media_player).volume == 0.0f || id(external_media_player).is_muted() ) {
              it[5] = Color::BLACK;
              it[6] = muted_color;
              it[7] = Color::BLACK;
            }
      - addressable_lambda:
          name: "Volume Display"
          update_interval: 50ms
          lambda: |-
            auto light_color = id(led_ring).current_values;
            Color color(light_color.get_red() * 255, light_color.get_green() * 255,
                  light_color.get_blue() * 255);
            Color silenced_color(255, 0, 0);
            auto volume_ratio = 12.0f * id(external_media_player).volume;
            for (int i = 0; i < 12; i++) {
              if (i <= volume_ratio) {
                it[(6+i)%12] = color * min( 255.0f * (volume_ratio - i) , 255.0f ) ;
              } else {
                it[(6+i)%12] = Color::BLACK;
              }
            }
            if (id(external_media_player).volume == 0.0f) {
              it[6] = silenced_color;
            }
      - addressable_twinkle:
          name: "Twinkle"
          twinkle_probability: 50%
      - addressable_lambda:
          name: "Error"
          update_interval: 10ms
          lambda: |-
            static uint8_t brightness_step = 0;
            static bool brightness_decreasing = true;
            static uint8_t brightness_step_number = 10;
            if (initial_run) {
              brightness_step = 0;
              brightness_decreasing = true;
            }
            Color error_color(255, 0, 0);
            for (int i = 0; i < 12; i++) {
              it[i] = error_color * uint8_t(255/brightness_step_number*(brightness_step_number-brightness_step));
            }
            if (brightness_decreasing) {
              brightness_step++;
            } else {
              brightness_step--;
            }
            if (brightness_step == 0 || brightness_step == brightness_step_number) {
              brightness_decreasing = !brightness_decreasing;
            }
      - addressable_lambda:
          name: "Timer Ring"
          update_interval: 10ms
          lambda: |-
            static uint8_t brightness_step = 0;
            static bool brightness_decreasing = true;
            static uint8_t brightness_step_number = 10;
            if (initial_run) {
              brightness_step = 0;
              brightness_decreasing = true;
            }
            auto light_color = id(led_ring).current_values;
            Color color(light_color.get_red() * 255, light_color.get_green() * 255,
                  light_color.get_blue() * 255);
            Color muted_color(255, 0, 0);
            for (int i = 0; i < 12; i++) {
              it[i] = color * uint8_t(255/brightness_step_number*(brightness_step_number-brightness_step));
            }
            if ( id(master_mute_switch).state ) {
              it[3] = muted_color;
              it[9] = muted_color;
            }
            if (brightness_decreasing) {
              brightness_step++;
            } else {
              brightness_step--;
            }
            if (brightness_step == 0 || brightness_step == brightness_step_number) {
              brightness_decreasing = !brightness_decreasing;
            }
      - addressable_lambda:
          name: "Timer Tick"
          update_interval: 100ms
          lambda: |-
            auto light_color = id(led_ring).current_values;
            Color color(light_color.get_red() * 255, light_color.get_green() * 255,
                  light_color.get_blue() * 255);
            Color muted_color(255, 0, 0);
            auto timer_ratio = 12.0f * id(first_active_timer).seconds_left / max(id(first_active_timer).total_seconds , static_cast<uint32_t>(1));
            uint8_t last_led_on = static_cast<uint8_t>(ceil(timer_ratio)) - 1;
            for (int i = 0; i < 12; i++) {
              float brightness_dip = ( i == id(global_led_animation_index) % 12 && i != last_led_on ) ? 0.9f : 1.0f ;
              if (i <= timer_ratio) {
                it[i] = color * min(255.0f * brightness_dip * (timer_ratio - i) , 255.0f * brightness_dip) ;
              } else {
                it[i] = Color::BLACK;
              }
            }
            if (id(master_mute_switch).state) {
              it[2] = Color::BLACK;
              it[3] = muted_color;
              it[4] = Color::BLACK;
              it[8] = Color::BLACK;
              it[9] = muted_color;
              it[10] = Color::BLACK;
            }
            id(global_led_animation_index) = (12 + id(global_led_animation_index) - 1) % 12;
      - addressable_rainbow:
          name: "Rainbow"
          width: 12
      - addressable_lambda:
          name: "Tick"
          update_interval: 333ms
          lambda: |-
            static uint8_t index = 0;
            Color color(255, 0, 0);
            if (initial_run) {
              index = 0;
            }
            for (int i = 0; i < 12; i++) {
              if (i <= index ) {
                it[i] = Color::BLACK;
              } else {
                it[i] = color;
              }
            }
            index = (index + 1) % 12;
      - addressable_lambda:
          name: "Factory Reset Coming Up"
          update_interval: 1s
          lambda: |-
            static uint8_t index = 0;
            Color color(255, 0, 0);
            if (initial_run) {
              index = 0;
            }
            for (int i = 0; i < 12; i++) {
              if (i <= index ) {
                it[i] = color;
              } else {
                it[i] = Color::BLACK;
              }
            }
            index = (index + 1) % 12;

  # User facing LED ring. Remapping of the internal LEDs.
  # Exposed to be used by the user.
  - platform: partition
    id: led_ring
    name: LED Ring
    entity_category: config
    icon: "mdi:circle-outline"
    default_transition_length: 0ms
    restore_mode: RESTORE_DEFAULT_OFF
    initial_state:
      color_mode: rgb
      brightness: 66%
      red: 9.4%
      green: 73.3%
      blue: 94.9%
    segments:
      - id: leds_internal
        from: 7
        to: 11
      - id: leds_internal
        from: 0
        to: 6

script:
  # Master script controlling the LEDs, based on different conditions : initialization in progress, wifi and api connected and voice assistant phase.
  # For the sake of simplicity and re-usability, the script calls child scripts defined below.
  # This script will be called every time one of these conditions is changing.
  - id: control_leds
    then:
      - lambda: |
          id(check_if_timers_active).execute();
          if (id(is_timer_active)){
            id(fetch_first_active_timer).execute();
          }
          if (id(improv_ble_in_progress)) {
            id(control_leds_improv_ble_state).execute();
          } else if (id(init_in_progress)) {
            id(control_leds_init_state).execute();
          } else if (!id(wifi_id).is_connected() || !id(api_id).is_connected()){
            id(control_leds_no_ha_connection_state).execute();
          } else if (id(timer_ringing).state) {
            id(control_leds_timer_ringing).execute();
          } else if (id(voice_assistant_phase) == ${voice_assist_waiting_for_command_phase_id}) {
            id(control_leds_voice_assistant_waiting_for_command_phase).execute();
          } else if (id(voice_assistant_phase) == ${voice_assist_listening_for_command_phase_id}) {
            id(control_leds_voice_assistant_listening_for_command_phase).execute();
          } else if (id(voice_assistant_phase) == ${voice_assist_thinking_phase_id}) {
            id(control_leds_voice_assistant_thinking_phase).execute();
          } else if (id(voice_assistant_phase) == ${voice_assist_replying_phase_id}) {
            id(control_leds_voice_assistant_replying_phase).execute();
          } else if (id(voice_assistant_phase) == ${voice_assist_error_phase_id}) {
            id(control_leds_voice_assistant_error_phase).execute();
          } else if (id(voice_assistant_phase) == ${voice_assist_not_ready_phase_id}) {
            id(control_leds_voice_assistant_not_ready_phase).execute();
          } else if (id(is_timer_active)) {
            id(control_leds_timer_ticking).execute();
          } else if (id(master_mute_switch).state) {
            id(control_leds_muted_or_silent).execute();
          } else if (id(external_media_player).volume == 0.0f || id(external_media_player).is_muted()) {
            id(control_leds_muted_or_silent).execute();
          } else if (id(voice_assistant_phase) == ${voice_assist_idle_phase_id}) {
            id(control_leds_voice_assistant_idle_phase).execute();
          }

  # Script executed during Improv BLE
  # Warm White Twinkle
  - id: control_leds_improv_ble_state
    then:
      - light.turn_on:
          brightness: 66%
          red: 100%
          green: 89%
          blue: 71%
          id: voice_assistant_leds
          effect: "Twinkle"

  # Script executed during initialization
  # Blue Twinkle if Wifi is connected, Else solid warm white
  - id: control_leds_init_state
    then:
      - if:
          condition:
            wifi.connected:
          then:
            - light.turn_on:
                brightness: 66%
                red: 9.4%
                green: 73.3%
                blue: 94.9%
                id: voice_assistant_leds
                effect: "Twinkle"
          else:
            - light.turn_on:
                brightness: 66%
                red: 100%
                green: 89%
                blue: 71%
                id: voice_assistant_leds
                effect: "none"

  # Script executed when the device has no connection to Home Assistant
  # Red Twinkle (This will be visible during HA updates for example)
  - id: control_leds_no_ha_connection_state
    then:
      - light.turn_on:
          brightness: 66%
          red: 1
          green: 0
          blue: 0
          id: voice_assistant_leds
          effect: "Twinkle"

  # Script executed when the voice assistant is idle (waiting for a wake word)
  # Nothing (Either LED ring off or LED ring on if the user decided to turn the user facing LED ring on)
  - id: control_leds_voice_assistant_idle_phase
    then:
      - light.turn_off: voice_assistant_leds
      - if:
          condition:
            light.is_on: led_ring
          then:
            light.turn_on: led_ring

  # Script executed when the voice assistant is waiting for a command (After the wake word)
  # Slow clockwise spin of the LED ring.
  - id: control_leds_voice_assistant_waiting_for_command_phase
    then:
      - light.turn_on:
          brightness: !lambda return max( id(led_ring).current_values.get_brightness() , 0.2f );
          id: voice_assistant_leds
          effect: "Waiting for Command"

  # Script executed when the voice assistant is listening to a command
  # Fast clockwise spin of the LED ring.
  - id: control_leds_voice_assistant_listening_for_command_phase
    then:
      - light.turn_on:
          brightness: !lambda return max( id(led_ring).current_values.get_brightness() , 0.2f );
          id: voice_assistant_leds
          effect: "Listening For Command"

  # Script executed when the voice assistant is thinking to a command
  # The spin stops and the 2 LEDs that are currently on and blinking indicating the commend is being processed.
  - id: control_leds_voice_assistant_thinking_phase
    then:
      - light.turn_on:
          brightness: !lambda return max( id(led_ring).current_values.get_brightness() , 0.2f );
          id: voice_assistant_leds
          effect: "Thinking"

  # Script executed when the voice assistant is thinking to a command
  # Fast anticlockwise spin of the LED ring.
  - id: control_leds_voice_assistant_replying_phase
    then:
      - light.turn_on:
          brightness: !lambda return max( id(led_ring).current_values.get_brightness() , 0.2f );
          id: voice_assistant_leds
          effect: "Replying"

  # Script executed when the voice assistant is in error
  # Fast Red Pulse
  - id: control_leds_voice_assistant_error_phase
    then:
      - light.turn_on:
          brightness: !lambda return min ( max( id(led_ring).current_values.get_brightness() , 0.2f ) + 0.1f , 1.0f );
          red: 1
          green: 0
          blue: 0
          id: voice_assistant_leds
          effect: "Error"

  # Script executed when the voice assistant is muted or silent
  # The LED next to the 2 microphones turn red / one red LED next to the speaker grill
  - id: control_leds_muted_or_silent
    then:
      - light.turn_on:
          brightness: !lambda return max( id(led_ring).current_values.get_brightness() , 0.2f );
          id: voice_assistant_leds
          effect: "Muted or Silent"

  # Script executed when the voice assistant is not ready
  - id: control_leds_voice_assistant_not_ready_phase
    then:
      - light.turn_on:
          brightness: 66%
          red: 1
          green: 0
          blue: 0
          id: voice_assistant_leds
          effect: "Twinkle"

  # Script executed when the dial is touched
  # A number of LEDs turn on indicating a visual representation of the volume of the media player entity.
  - id: control_leds_dial_touched
    then:
      - light.turn_on:
          brightness: !lambda return max( id(led_ring).current_values.get_brightness() , 0.2f );
          id: voice_assistant_leds
          effect: "Volume Display"

  # Script executed when the timer is ringing, to control the LEDs
  # The LED ring blinks.
  - id: control_leds_timer_ringing
    then:
      - light.turn_on:
          brightness: !lambda return min ( max( id(led_ring).current_values.get_brightness() , 0.2f ) + 0.1f , 1.0f );
          id: voice_assistant_leds
          effect: "Timer Ring"

  # Script executed when the timer is ticking, to control the LEDs
  # The LEDs shows the remaining time as a fraction of the full ring.
  - id: control_leds_timer_ticking
    then:
      - light.turn_on:
          brightness: !lambda return max( id(led_ring).current_values.get_brightness() , 0.2f );
          id: voice_assistant_leds
          effect: "Timer tick"

  # Script executed when the timer is ringing, to playback sounds.
  - id: ring_timer
    then:
      - script.execute: enable_repeat_one
      - script.execute:
          id: play_sound
          priority: true
          sound_file: !lambda return id(timer_finished_sound);

  # Script executed when the timer is ringing, to repeat the timer finished sound.
  - id: enable_repeat_one
    then:
      # Turn on the repeat mode and pause for 500 ms between playlist items/repeats
      - lambda: |-
            id(external_media_player)
              ->make_call()
              .set_command(media_player::MediaPlayerCommand::MEDIA_PLAYER_COMMAND_REPEAT_ONE)
              .set_announcement(true)
              .perform();
            id(external_media_player)->set_playlist_delay_ms(speaker::AudioPipelineType::ANNOUNCEMENT, 500);

  # Script execute when the timer is done ringing, to disable repeat mode.
  - id: disable_repeat
    then:
      # Turn off the repeat mode and pause for 0 ms between playlist items/repeats
      - lambda: |-
            id(external_media_player)
              ->make_call()
              .set_command(media_player::MediaPlayerCommand::MEDIA_PLAYER_COMMAND_REPEAT_OFF)
              .set_announcement(true)
              .perform();
            id(external_media_player)->set_playlist_delay_ms(speaker::AudioPipelineType::ANNOUNCEMENT, 0);

  # Script executed when we want to play sounds on the device.
  - id: play_sound
    parameters:
      priority: bool
      sound_file: "audio::AudioFile*"
    then:
      - lambda: |-
          if (priority) {
            id(external_media_player)
              ->make_call()
              .set_command(media_player::MediaPlayerCommand::MEDIA_PLAYER_COMMAND_STOP)
              .set_announcement(true)
              .perform();
          }
          if ( (id(external_media_player).state != media_player::MediaPlayerState::MEDIA_PLAYER_STATE_ANNOUNCING ) || priority) {
            id(external_media_player)
              ->play_file(sound_file, true, false);
          }

  # Script used to fetch the first active timer (Stored in global first_active_timer)
  - id: fetch_first_active_timer
    then:
      - lambda: |
          const auto timers = id(va).get_timers();
          auto output_timer = timers.begin()->second;
          for (auto &iterable_timer : timers) {
            if (iterable_timer.second.is_active && iterable_timer.second.seconds_left <= output_timer.seconds_left) {
              output_timer = iterable_timer.second;
            }
          }
          id(first_active_timer) = output_timer;

  # Script used to check if a timer is active (Stored in global is_timer_active)
  - id: check_if_timers_active
    then:
      - lambda: |
          const auto timers = id(va).get_timers();
          bool output = false;
          if (timers.size() > 0) {
            for (auto &iterable_timer : timers) {
              if(iterable_timer.second.is_active) {
                output = true;
              }
            }
          }
          id(is_timer_active) = output;

  # Script used activate the stop word if the TTS step is long.
  # Why is this wrapped on a script?
  #   Becasue we want to stop the sequence if the TTS step is faster than that.
  #   This allows us to prevent having the deactivation of the stop word before its own activation.
  - id: activate_stop_word_if_tts_step_is_long
    then:
      - delay: 1s
      # Enable stop wake word
 #     - lambda: id(stop).enable();

i2s_audio:
  - id: i2s_output
    i2s_lrclk_pin:
      number: "${pin_speaker_lrc}"
    i2s_bclk_pin:
      number: "${pin_speaker_bclk}"

  - id: i2s_input
    i2s_lrclk_pin:
      number: "${pin_mic_ws}"
    i2s_bclk_pin:
      number: "${pin_mic_sck}"

microphone:
  - platform: i2s_audio
    id: asr_mic
    adc_type: external
    i2s_din_pin: "${pin_mic_sd}"
    channel: left
    i2s_audio_id: i2s_input

speaker:
  # Hardware speaker output
  - platform: i2s_audio
    id: i2s_audio_speaker
    sample_rate: 48000
    i2s_mode: primary
    i2s_dout_pin: "${pin_speaker_din}"
    bits_per_sample: 32bit
    i2s_audio_id: i2s_output
    dac_type: external
    channel: stereo
    timeout: never
    buffer_duration: 100ms

  # Virtual speakers to combine the announcement and media streams together into one output
  - platform: mixer
    id: mixing_speaker
    output_speaker: i2s_audio_speaker
    num_channels: 2
    source_speakers:
      - id: announcement_mixing_input
        timeout: never
      - id: media_mixing_input
        timeout: never

  # Vritual speakers to resample each pipelines' audio, if necessary, as the mixer speaker requires the same sample rate
  - platform: resampler
    id: announcement_resampling_speaker
    output_speaker: announcement_mixing_input
    sample_rate: 48000
    bits_per_sample: 16
  - platform: resampler
    id: media_resampling_speaker
    output_speaker: media_mixing_input
    sample_rate: 48000
    bits_per_sample: 16

media_player:
  - platform: speaker
    id: external_media_player
    name: None
    internal: False
    volume_increment: 0.05
    volume_min: 0.4
    volume_max: 0.85
    announcement_pipeline:
      speaker: announcement_resampling_speaker
      format: FLAC     # FLAC is the least processor intensive codec
      num_channels: 1  # Stereo audio is unnecessary for announcements
      sample_rate: 48000
    media_pipeline:
      speaker: media_resampling_speaker
      format: FLAC     # FLAC is the least processor intensive codec
      num_channels: 2
      sample_rate: 48000
    on_mute:
      - script.execute: control_leds
    on_unmute:
      - script.execute: control_leds
    on_volume:
      - script.execute: control_leds
    on_announcement:
      - mixer_speaker.apply_ducking:
          id: media_mixing_input
          decibel_reduction: 20
          duration: 0.0s
    on_state:
      if:
        condition:
          and:
            - switch.is_off: timer_ringing
            - not:
                voice_assistant.is_running:
            - not:
                media_player.is_announcing:
        then:
          - mixer_speaker.apply_ducking:
              id: media_mixing_input
              decibel_reduction: 0
              duration: 1.0s
    files:
      - id: timer_finished_sound
        file: https://github.com/esphome/home-assistant-voice-pe/raw/dev/sounds/timer_finished.flac
      - id: wake_word_triggered_sound
        file: https://github.com/esphome/home-assistant-voice-pe/raw/dev/sounds/wake_word_triggered.flac

micro_wake_word:
  id: mww
  models:
    - model: https://github.com/kahrendt/microWakeWord/releases/download/okay_nabu_20241226.3/okay_nabu.json
 #   - model: https://github.com/kahrendt/microWakeWord/releases/download/stop/stop.json
 #     id: stop
  vad:
  microphone: asr_mic
  on_wake_word_detected:
    # If the wake word is detected when the device is muted (Possible with the software mute switch): Do nothing
    - if:
        condition:
          switch.is_off: master_mute_switch
        then:
          # If a timer is ringing: Stop it, do not start the voice assistant (We can stop timer from voice!)
          - if:
              condition:
                switch.is_on: timer_ringing
              then:
                - switch.turn_off: timer_ringing
              # Start voice assistant, stop current announcement.
              else:
                - if:
                    condition:
                      media_player.is_announcing:
                    then:
                      media_player.stop:
                        announcement: true
                    else:
                      - if:
                          condition:
                            switch.is_on: wake_sound
                          then:
                            - script.execute:
                                id: play_sound
                                priority: true
                                sound_file: !lambda return id(wake_word_triggered_sound);
                            - delay: 300ms
                      - voice_assistant.start:
                          wake_word: !lambda return wake_word;

voice_assistant:
  id: va
  microphone: asr_mic
  media_player: external_media_player
  use_wake_word: false
  noise_suppression_level: 0
  auto_gain: 0 dbfs
  volume_multiplier: 1
  on_client_connected:
    - lambda: id(init_in_progress) = false;
    - micro_wake_word.start:
    - lambda: id(voice_assistant_phase) = ${voice_assist_idle_phase_id};
    - script.execute: control_leds
  on_client_disconnected:
    - voice_assistant.stop:
    - lambda: id(voice_assistant_phase) = ${voice_assist_not_ready_phase_id};
    - script.execute: control_leds
  on_error:
    - if:
        condition:
          and:
            - lambda: return !id(init_in_progress);
            - lambda: return code != "duplicate_wake_up_detected";
            - lambda: return code != "stt-no-text-recognized";
        then:
          - lambda: id(voice_assistant_phase) = ${voice_assist_error_phase_id};
          - script.execute: control_leds
  # When the voice assistant starts: Play a wake up sound, duck audio.
  on_start:
    - mixer_speaker.apply_ducking:
        id: media_mixing_input
        decibel_reduction: 20  # Number of dB quieter; higher implies more quiet, 0 implies full volume
        duration: 0.0s         # The duration of the transition (default is no transition)
  on_listening:
    - lambda: id(voice_assistant_phase) = ${voice_assist_waiting_for_command_phase_id};
    - script.execute: control_leds
  on_stt_vad_start:
    - lambda: id(voice_assistant_phase) = ${voice_assist_listening_for_command_phase_id};
    - script.execute: control_leds
  on_stt_vad_end:
    - lambda: id(voice_assistant_phase) = ${voice_assist_thinking_phase_id};
    - script.execute: control_leds
  on_tts_start:
    - lambda: id(voice_assistant_phase) = ${voice_assist_replying_phase_id};
    - script.execute: control_leds
    # Start a script that would potentially enable the stop word if the response is longer than a second
    - script.execute: activate_stop_word_if_tts_step_is_long
  # When the voice assistant ends ...
  on_end:
    - micro_wake_word.start:
    - wait_until:
        not:
          voice_assistant.is_running:
    # Stop ducking audio.
    - mixer_speaker.apply_ducking:
        id: media_mixing_input
        decibel_reduction: 0
        duration: 1.0s
    # Stop the script that would potentially enable the stop word if the response is longer than a second
    - script.stop: activate_stop_word_if_tts_step_is_long
    # Disable the stop word (If the timer is not ringing)
    - if:
        condition:
          switch.is_off: timer_ringing
        then:
    #       - lambda: id(stop).disable();
    # If the end happened because of an error, let the error phase on for a second
    - if:
        condition:
          lambda: return id(voice_assistant_phase) == ${voice_assist_error_phase_id};
        then:
          - delay: 1s
    # Reset the voice assistant phase id and reset the LED animations.
    - lambda: id(voice_assistant_phase) = ${voice_assist_idle_phase_id};
    - script.execute: control_leds
  on_timer_finished:
    - switch.turn_on: timer_ringing
  on_timer_started:
    - script.execute: control_leds
  on_timer_cancelled:
    - script.execute: control_leds
  on_timer_updated:
    - script.execute: control_leds
  on_timer_tick:
    - script.execute: control_leds

button:
  - platform: factory_reset
    id: factory_reset_button
    name: "Factory Reset"
    entity_category: diagnostic
    internal: true
  - platform: restart
    id: restart_button
    name: "Restart"
    entity_category: config
    disabled_by_default: true
    icon: "mdi:restart"

debug:
  update_interval: 5s   

Woher kann der Fehler kommen? Eigentlich sollte sich das ESP32 doch nach dem Flash und Reboot gleich verhalten? Was mache ich hier falsch?

Moin,

ich kann Dir nicht wirklich helfen, da ich mit ESP keine Erfahrung habe, und auch die Specs der von Dir verwendeten nicht kenne.
Aber ich kann mir gut vorstellen, dass die unterschiedlich viel Speicher haben und Du einfach zu viel, beim Starten allokierst.

Das sind die Fehlermeldungen,
https://docs.espressif.com/projects/esp-idf/en/stable/esp32/api-reference/error-codes.html

Ich würde da mal in dem Code schauen, ob es da eine Konfigurationsmöglichkeit gibt.

VG
Bernd

P.S.: Noch eine Bitte, bitte keine Bilder von Logs, Meldungen, Code, all das gehört in Code-Tags </>, damit man Zitieren kann und für die Suche nutzen kann :wink:

tippe oder füge den Code hier ein